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Save 50% A 4-week printable thinking programme with rangolis, mazes, logic grids, memory and rupee maths, two short pages a day.
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Everything you need to begin
Pencil control and pre-writing
Visual perception and mazes
Patterns, sequences and memory
Logical reasoning with clue grids
Everyday rupee maths
Look inside before you buy
Simple, respectful teaching
Use one page at a time. Model the response, prompt only as much as needed, and reduce support as the learner becomes confident. Connect worksheet practice to the same skill in everyday life.
Start from what the learner can do today—not age or school class.
Keep the task clear and help the learner respond successfully.
Move from physical to gestural, verbal and independent responses.
Practise the same skill during home, school or therapy routines.
Six-level progression
Levels are ability-based. A learner can be at different levels in different subjects.
Quick fit check
Choose the closest current ability. This is practical guidance—not a diagnosis.
Ages 5–10 · UKG to Class 4A foundation start usually builds confidence fastest.
Product information
Brain Gym Level 2 by Able Marga is a 4-week printable thinking-skills workbook for all children aged 5 to 10. It builds attention, visual perception, memory, sequencing and logical reasoning through short daily pages set in Indian homes, markets and festivals.
Also made for children with special needs. Short, predictable pages with one task each, a progress label on every page and clue-by-clue reasoning make it a strong fit for children with autism, ADHD, dyslexia, learning difficulties or developmental delay. Special educators, therapists and tutors can use it as a ready daily programme.
| Week | Page | What your child does |
|---|---|---|
| 1 | Copy the Rangoli | Copies a rangoli onto empty dots by joining the same dots |
| 1 | Sort It | Writes F for fruit or S for sabzi in each box |
| 1 | Jalebi Spiral | Draws to the centre of a spiral without touching the edges |
| 1 | Find the Twins | Finds the only two kites that are exactly the same |
| 3 | Who Is Tallest? | Reads clues and orders names from tallest to shortest |
| 3 | Snack Square | Places samosa, jalebi and one more snack so each row and column has one |
| 4 | Kirana Shopping | Ticks every item that can be bought with ₹50 |
| 4 | Tiffin Detective | Uses ✓ and ✗ in a clue grid to work out whose tiffin has what |
Tip: use a pencil, not a pen, so answers can be rubbed out and tried again. When your child is stuck, ask “Which clue have you used? Which one is left?” and wait.
Ages 5 to 10 is a wide range. A 5-year-old may need help writing numbers; a 9-year-old may move fast. Both are fine.
Younger sibling? Brain Gym Level 1 (ages 2–5) runs the same routine in 10 minutes a day, so both children can sit side by side.
Before you purchase
Ages 5 to 10, and older children with special needs working at a Class 1–3 level.
No. It is made for every child aged 5 to 10, and its short, predictable pages also suit children with autism, ADHD, dyslexia or learning difficulties.
Level 2 adds reading short instructions, writing letters and numbers, mazes, logic grids, rupee maths and longer memory tasks. Sessions run 15 minutes instead of 10.
Each page asks for one focused task, and pre-writing pages reward slow, steady control. Short daily practice builds the habit of sustained attention.
Short instructions help. Read along and help with longer words if needed.
No. It is a printable PDF you download instantly and print at home.
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Brain Gym Level 2: 4-Week Thinking Programme for Ages 5–10 (Printable PDF)